Category Archives: Nature

Legends of Voraniss: Vangrim, the First Werewolf (Part I)

It is not a coincidence that Voraniss has an abundance of werewolves running wild and free throughout her forests. They are more populous now than Elves or Men, but this wasn’t always so. Before Vangrim arrived the Animal-kin were still suspicious of those that walked on two legs, even if they had the best intentions for the land they began to settle after the War of the Giants. How could those who did not speak the language of the forest understand what she needed? The Animal-kin had already defeated one tyrant in King Velindahl, so they found themselves very wary of his smaller counterparts; especially when their victory had come at the cost of Monghora and Sariandi. Further loss was not something they wished to intimately acquaint themselves with.

 The Elves tried the hardest to win them over, seeking to learn the language and harmonize their respective ways of life; but sometimes it felt as though they put themselves above nature. There was a sense of superiority about them, an entitlement that the Animal-kin couldn’t grasp. The Men meant well, but they were always building and striving to fill a void within their hearts instead of being content with the bounty all around them. For a while, there was an uneasy peace, with the groups tending to stick with their own flocks for fear of sparking conflict. Most of them were content to live separate lives, but there were also others who were victims of their own dark ambitions.

Vangrim first came to Voraniss during the time of this tenuous peace. A lost soul, Vangrim was a displaced noble from the west who had cast off the titles and glamour of his former life after his Uncle had tried to kill him during a political power struggle. Incensed with rage that Vangrim should inherit what he believed to rightfully be his, the Uncle had framed him for the murder of his own father and depicted him as a greedy heir who couldn’t wait to take up the mantle of the family lands for his own gain. Vangrim had been sent to prison to await execution, but a guard still loyal to his father’s legacy had freed him and helped him escape. That night Vangrim had vowed never to return to that life. If nobility and the desire to lord over other men was something so toxic that it could turn family against family; against their own blood, he wanted no part in it.

It took a little getting used to, but Vangrim found that he felt free without the confines of the luxuries he had once known. Instead of sleeping in a bed where he was pampered with expensive sheets and blankets, he could sleep beneath the stars with a pine bough for his head; committing to memory the many sights of the night sky. It was an education that he never would have been privy to in the civilized world of Man. He learned how to walk like the fox and the stag, careful where he set his feet down upon the earth; and from the birds, he learned how to sense an impending storm or find water when he was thirsty. The most important lesson in his repertoire he learned from the river otters. They taught him about joy and learning to find happiness in even the simplest of things. But Vangrim was still a man, and he was lonely for companionship; desperate for others to talk to and share his new life with.

The Elves didn’t want him because he was a Man. Other Men didn’t want him because he looked like a wild savage running around between the trees with no ambition and no goals; an uncomfortable drifter. All that was left were the Animal-kin. Vangrim decided to get into the deep forest to meet with them and see if they would give him a chance but he didn’t know what to expect. They had mostly kept to themselves out of precaution for being conquered or harassed again; what would they think of a wild man looking for friends? He wasn’t without a sense of humor for the whole situation. He had seen his reflection upon the surface of the river. His hair was unkempt and his beard was bushy. He smelled of earth and campfire smoke and looked nothing like the man he once was. He would have cared long ago about being presentable but that was the wonderful part about living in the forest; the wilderness was the great equalizer. A rich or poor man living out here would have the same chances. Nature was fair and didn’t care what you looked like or what you had in material possessions. Survival focused more on the present than hoarding luxury for a time that would never come.

It was the wolves he met with first. He heard their calls to the moon and followed the sound deeper and deeper into the trees until he found them gathered about a clearing that he hadn’t expected in the throng of this oaken maze. When they sniffed him out they began to circle him and sniff curiously, talking amongst themselves.

“What is this? It looks like a man but it smells like one of us,” one of the Wolves announced to the rest.

“Maybe it’s the Forest Walker,” another Wolf piped up. “He who strides between the trees on two legs. I heard there was one of them about.”

Vangrim humbled himself and lowered himself to his knees. He bowed his head and didn’t make eye contact with the great wolves. “I am called Vangrim,” he said softly towards the ground. “I am without a home and without belonging. I was hoping that the Animal-kin could grant me what other Men or Elves could not. Please, I mean you no harm. I just need a friend out here.”

The wolves chuckled and bared their teeth as they smiled. “You could not harm us even if you wanted to little human. You are but one and we are many. It is the lesson our kind can teach you. Community is mighty. The Pack comes with many responsibilities to others, but it always rewards those who give of themselves and treat such connection with priority.” One of the Wolves nudged Vangrim’s chin with his face in an effort to urge him to look up. “The Bear is strong, but he fights and dies alone. Wolves fight together. Pack is strength. Pack is family.”

Vangrim slowly lifted his head to look into the ocean of golden eyes before him. “I must ask…why are you so willing to give me what my own people have denied? Why not just eat me?” He knew it was a foolish question to ask, one that tempted fate, but he needed to know. What was behind the altruism of the wolves?

The largest of the wolves sat before him, tilting his head. His fur was white and surprisingly clean. The other wolves sat around him out of reverence, listening to what he had to say. “The Elves have many superstitions about our kind,” he said with a chuckle. “They put out talismans and charms depicting our faces, telling stories about what we will do if we are not appeased. Some of them believe we have great secrets of medicinal rituals, while the Men see us as great hunters to be worshiped by that quality and that alone.” He let out a heavy sigh and took a moment to lick at something that had been bothering him on his left leg. “The truth comes down to instinct. I do not smell the stench of evil about you and so I feel it is appropriate to show you mercy.”

Confused, Vangrim leaned forward in curiosity to seek clarification. “You can smell evil?” he asked.

The wolves chuckled amongst themselves and began to rise. “You will just have to come and learn our secrets for yourself,” they teased, before running off into the forest as Vangrim desperately tried to keep up.

Legends of Voraniss: Sariandi the Sly

If Mon’ghora was the Queen of the Forest, Sariandi would have been her advisor. The vixen always had the Queen’s confidence, and was found at her side sharing in her secrets even before the start of the War of the Giants; but when Mon’ghora was flung far up into the sky things began to fall apart. The animals of the land found themselves without strong leadership in the face of a new wave of Giant aggression. They were hunted for pelts that the Giants would drape about their shoulders like morbid fashion statements or used for rugs in the cold, stony, and damp caverns that most of the Giants called home.

In a panic, the animals scattered. They had no desire to be the next to fall and their will to fight was decimated when they saw their loved ones being used as trophies. How cruel the world was when fear was so great that the fires of vengeance had been completely smothered by it.

Sariandi knew that if something didn’t change, and soon, the Giants would win this fight and forever change the face of this great land. Unlike the others, her passion for victory had not entirely faded. She kept Mon’ghora’s face in the forefront of her mind, remembering the love the two friends had shared. She clung to those memories and used them to keep herself going. She ran with the others, all the while plotting and scheming her next move.

One day the animals had a terribly close call. A small group of them had stopped by the lake to drink, swim, and refresh their weary bodies when they heard the rumbling of nearby Giant feet. One Giant was enough to tip them off to the danger, but there was definitely more than one. All around them the startled animals could feel the ground shake. Even the trees were trembling, losing their leaves against their will as the Giants intruded upon the quiet paradise.

“Run!” they cried. “The Giants are coming!” And run they did, though many were lost as the Giants seized up the limbs of trees and batted at the slowest animals in the back; clubbing them over the head to stun and grab them up. The whole earth shook as they pursued the fearful creatures. When they laughed, it surfaced as a cruel and odorous wind that the animals thought they could never unhear.

“Get the beasts! Get them! Let their hides be trophies for King Velindahl!” One Giant shrieked above the others.

King Velindahl was the leader of the Giants, and Sariandi was not impressed by him. He boldly claimed to be descended from the earth itself, and was often depicted sitting upon a throne of gold and rare gems that had been expertly handled to make each facet shine as bright as a star. Mon’ghora had always said he was a braggart, thinking that the advanced smithing techniques of the Giants put them far above the other creatures living in this land. It was that same sense of superiority that had started this war, Sariandi believed. King Velindahl had always been jealous of Mon’ghora’s popularity and status and so it only made sense that his Giants lashed out at her because of his ego. If only there was some way to use it against him…

Sariandi continued to run, fleeing for her life as the Giants began to gain on them. It wasn’t looking good. Their long strides gave them an unavoidable advantage, and their advance wasn’t going to be stopped by brute force; not without organized resistance anyway. The vixen grit her teeth, feeling the pounding vibrations of their pursuers beneath her paws when she was struck with an idea. She paused, suddenly, urging the others to continue.

“Go, run! Save yourselves! I have a plan!” she cried.

“No Sariandi! You can’t!” the animals pleaded, “They’ll kill you!”

“Do as you’re told,” she growled back in frustration. “I will be fine knowing that you made it to safety.” This uttered, the vixen turned and started to run back towards the Giants. Everyone stared in shock, surprised by the sudden audacity of this little fox. Sariandi wasn’t a brawler like Mon’ghora had been. Nor was she huge. She may have even been runty by fox standards, with tiny black paws and a crooked fluffy tail, but at least she was quick. She ran as fast as she could, trying to get the attention of her enemies. “Hey! You there! Let my people go and you’ll be rewarded!”

The Giants looked up in surprise upon being addressed. “Are you talking to us? What do you have that could possibly appease us beside the fur upon your skin and the meat upon your bones?” they teased.

Sariandi was careful to not stop running. If the Giants caught her before her bait had been delivered, then this entire maneuver would have been for naught. “I have information for King Velindahl. Information about the location of Mon’ghora’s secret treasure.”

“Secret treasure?” One of the Giant’s scratched his chin, unsure if the fox could be believed. “Why don’t you just tell us? We can bring it back for him.”

“I tell King Velindahl, or I tell no one. Your King wouldn’t like it if he found out that you had lost this information for him…would he? I hear he has quite the temperament,” Sariandi said coyly. She knew she had them now. Velindahl was notorious for his barbarous attitude towards those that had failed him. His own reputation would be his undoing.

“Well, no. Of course he wouldn’t like that,” the biggest of the Giants said. “Fine. We’ll stop chasing your friends for now, but you have to come with us and tell the King your secrets. If you don’t, we’ll crush your skull and use the splinters of your bones for toothpicks. Do you understand?”

“I understand,” said Sariandi, and she cautiously ventured forward into the waiting palm of her enemy. “I am with you.”

The Giants marched back in the direction of the mountains and took Sariandi with them. At their pace they were able to travel distances that might have taken Sariandi days by herself. Despite her anger with the Giants, she was still impressed by this and marveled at the speed with which they traversed the countryside. They were eager to get home and make their King happy, thinking they were bringing him the greatest gift he had ever received.

When they arrived at the entrance to King Velindahl’s cave, Sariandi realized that it was far more than some dark hole. This was a mountain stronghold built directly into the stone and disguised as a natural feature of the land so that its true entrance might not be so easily discerned by outsiders. Their stone craft was so impressive that for a brief instant, Sariandi lamented that the Giants were her adversaries. What they could have learned from each other if only their existence hadn’t been plagued by war and competition.

She was brought before King Velindahl and set upon a stone pedestal so that she was higher off the floor than she would have liked to be. The King wasn’t keen on bending over to listen, the Giants explained when she looked confused. Sariandi tilted her head as she regarded King Velindahl up close for the first time. The throne of gold hadn’t been a myth after all, but it was Velindahl himself that really caught her undivided attention. His skin was like marble; stone painted with darkened veins that curled around his arms and down his body. His long hair sparkled like a waterfall of crystallized quartz, and his beard was equally extravagant. He must have been a sight to behold in the daylight, casting small rainbows all about him.

He sat tall upon his throne for the moment, refusing to bend down and make eye contact. “What is this?” he asked, motioning to Sariandi on the pedestal before him. “You bring me a live one? What use have I for such? Kill it and be done with the deed.”

“My King, please. This one claims that it has information for you regarding the whereabouts of Mon’ghora’s treasures. It wouldn’t tell any but you,” one of the Giants explained.

“Mon’ghora’s treasures?” King Velindahl lifted one of his brows, trying not to give away just how excited he was by the prospect. He inched forward and finally looked at Sariandi as though seeing her for the first time. “Is this true, beast? Do you have this information?”

“I do, great King. May I just say what a pleasure it is to finally make your acquaintance? I had heard stories of your majesty, but I am humbled seeing it in person for the first time,” Sariandi said with a smile. The best lies always came with a kernel of truth.

“Is that so?” The Giant King bristled with a bit of pride at the flattery. “Well now, most of your kind don’t share your keen senses.” He chuckled to himself, slowly blinking his large eyes. “How do you know Mon’ghora? What was your relationship?”

“I was one of her servants, your majesty. I helped take care of her family, and often aided her with family matters,” Sariandi replied. This too was not entirely a lie. As a friend and confidant, Sariandi had seen more of Mon’ghora’s personal life than most were privy to.

“Mmm-hmm,” the Giant mused, pinching his chin between his thumb and pointer finger. It was a boring relationship, so he had no reason to question its validity. “What do you want in exchange for this information? I assume you want something. Most do.”

Sariandi looked up at the Giant and tilted her head in the other direction. “I am not sure how much I can trust that my wishes will be granted. How am I to know that you or your kin will not just kill me when I have divulged my valuable secrets?”

Velindahl slammed a fist against his chest before pushing a hand back through his hair. “A good King always keeps his word.”

“Would you swear upon a standing stone?” Sariandi pressed. She knew that most folk were highly superstitious about the mysterious rocks, none more so than the Giants.

“I would,” Velindahl said sternly.

Sariandi nodded and bowed her head. “I should have known that the King of the Giants would be so generous and virtuous,” she said in praise, “not to mention strong.”

“It is often the strong that are in the position to offer mercy,” he bragged. “Come now. Tell me what you seek in exchange for Mon’ghora’s treasure.”

Sariandi paused a few moments to make it seem like she was deep in thought and carefully considering her desires. When at length she spoke again, she had one simple request. “I wish to see a demonstration of your strength, mighty King. How deep a hole could you punch into the ground in one go? I’m guessing at least a mile by the size of your arms. You’re probably even a better digger than me.”

“Child’s play,” the King scoffed, “But my word is my word and I will keep it.” He rose from his throne and plucked up Sariandi in his hand as he strode outside, placing her down when he came to a wide, flat place that he found suitable to her challenge. “Steady yourself, little beast,” he cautioned. He pulled his arm back and bent his elbow so that it stood above his head.  With a powerful yell, he drove his fist forward into the ground and shattered the rock beneath him. The earth moaned in pain as the wounds ran deep, but King Velindahl was laughing too hard to hear it. “See? The stories of my greatness rival the might of the Primals themselves!”

“Is that so? Wow! I’ve never met anyone as great as you,” Sariandi kept goading him on. “I bet you could beat one of those in a fight too, huh?”

“Of course I could!” Velindahl kept laughing, snorting air in through his nose. “No Primal could withstand the might of my fist! I can break mountains and shatter diamonds with my fingers!”

But Sariandi wasn’t the only one that heard the claim. Deep beneath the ground there stirred a force so ancient that it was there when the world was made. An Earth Primal had awoken, and it was not pleased with the wound it had already sustained from this Giant, nor the ensuing taunts and challenges.

All around Sariandi and the Giants the mountains began to groan and crack, shifting into earthen appendages. The world shook as it came alive, and those angry hands lashed out as a man might lash out at a bug. The mitts of stone pushed together and squished everything into their palms, destroying King Velindahl, his palace, his minions, and Sariandi all in one fell swoop. Where there was once a vibrant civilization of Giants and their skilled craftsmen, now there was only a stone tomb; and a mountain carved from their corpses.

The few Giants that did manage to survive that day surrendered to the Animal-kin and retreated into the mountains never to be seen again; humbled by the true power of nature. Sariandi’s people began to worship her as a hero after her death, learning of her deeds from the Giants that loathed her for this trickery and manipulation. All that was left of Giant-kind after that were bits and traces of their peoples; lost artifacts and swirling runes that can be found all over Voraniss to this day.

Legends of Voraniss: Mon’ghora the Sky Boar

Unlike the tales of Osag and Riel’iefyr, the story of Mon’ghora isn’t about the heroic deeds of some Man or Elf. Her story reminds us that there are ancient places upon this earth where humanoids still fight for power against the mighty primordial beasts that once controlled the world. You see, Mon’ghora was not in fact a person, but an enormous boar that towered over six feet high. In her prime she was a walking boulder; a huge creature with jagged tusks and an angry squeal that could split the heavens when she was in a foul mood.

Many hunters tried to slay her, but they always met with disaster. Her toughened hide turned away their spears like harmless children’s toys, and her charge could not be halted by any wall they could build. Her ferocity went unmatched, and she became a Queen of the forest like no other as warriors of every specie fell in line behind her as a sign of respect.

Unfortunately for Mon’ghora, her great power invited the envy of the Giants. It was they, with their great height and close proximity to the clouds, who should command the hearts of the masses they believed. In secret they plotted, keeping an eye on Mon’ghora and her followers so that they might strike when the time was right.

One day when Mon’ghora and her people were traveling close to the Calandia mountain pass, the Giants attacked. Some of them covered the exit to the pass with huge rocks along with their bodies; trying to prevent escape. The other Giants had climbed up the cliffs, looking down upon the trapped Animal-kin and various humanoids that usually traveled beside the Queen Boar, as they lifted logs and enormous stones like projectile weapons.

Protectively, Mon’ghora urged her followers to run back the way they had come and away from the trap the Giants had sprung…but she was not to go with them. Never one to back down from a fight, the she-Boar turned angrily to face the barricade that had been constructed before her and used her own body to plug up the pass and prevent the giants on the ground from pursuing those that fled.

Stomping her hooves into the dirt, the earth began to shake and tremble beneath her. Several Giants tumbled down from the cliffside and crashed into the rock below where they were buried beneath an angry landslide. Mon’ghora didn’t stop there. The mighty creature began to scream and squeal, causing her remaining opponents to cover their ears in desperation.

Sensing the weakness of her enemies, Mon’ghora charged forth as she mustered all the fierce and righteous rage that she could. Panicking at the sight, the first Giant in her path lowered his spear to skewer her; but the weapon snapped upon impact and she gored him through the legs on her way by. Blood littered the ground of the mountain pass and Giants dove out of her way as fast as they could; terrified that they too would be on the receiving end of her furious punishment.

Unable to see clearly through the haze of mayhem, the last Giant in her path saw her coming only when she was already on top of him. He didn’t have enough time to raise his weapon, so he did the only thing he could think of in the heat of the moment. The Giant grabbed Mon’ghora by the tusks and started to swing her. Round and round he spun until he was so dizzy that he could no longer see straight. Nauseous and drunk with terror he let out a fatalistic scream of his own as he finally released her.

Up into the air Mon’ghora went sailing, boring a hole through the clouds and sky. The friction of the fast moving wind upon her skin caused her to combust into flames, but still she didn’t stop charging. This was how the sun was born the locals tell me. Each day you can see Mon’ghora running around the world as she eternally chases the Giants that dared defy her, and each day she disappears for a short while as the world mourns her departure to the heavens and the sky turns dark with despair.

Some of the Orcs tell the story a little differently. They say that Mon’ghora only went berserk in the pass because she was trying to protect her family and infant child. They also suggest that they are descended from her, the peoples that were chosen to carry on her bloodline of strength and unwavering ferocity in the heat of battle. It might explain their cultural attitudes, and maybe even their tusks. Unfortunately, there aren’t any Orcs alive today, which we know of, that were around during the time this legend began.

Either way, the story is an interesting one and showed us just how much respect still exists within our lands for the once powerful Queen.

Understanding the Broken Spears Treaty with Voraniss: By Adrian Cronin(The Barbarian) and Renee Booke aka Mouse

At Tournaments of Creathorne this year, while nations took to the field to establish their prowess in combat, other interesting things were going on. The Broken Spears and the nation of Voraniss were busy signing a treaty. To understand this document, and the story behind it, one must first understand the parties involved.

The Broken Spears were formally a group of refugees from the land of Corbach. The prominent members of the company range from a rebellious street magician to a secretive scholar. From peasant farmer to elven ranger. The one thing they had in common was an enemy. And this enemy was born of political corruption and tyranny.

Things in Corbach slowly degraded in the decades before the rebellion. Taxes and tariffs became so cumbersome that many businesses were forced to close. Their military was involved in so many conflicts that it seemed their soldiers would never come home. As tempers began to rise, curfews were instated and traveling at night on the road was punishable by death. This and many other burdens fell upon the people of Corbach. But it was the death of their King, and all of his heirs which ignited the rebellion to its greatest heights.

The rebellion had no true leader, but instead was organized through a series of secret correspondences which were organized and directed by persons unknown to this day. But one particular group grew too large to hide and too dangerous to ignore. This group of war veterans, highwaymen and freedom fighters began raiding the homes and estates of the new Corbach royalty. Burning down fields of crops that they knew fed the incredibly large Corbach military. Causing disruption and devastation with each passing victory. They were precise, efficient and savage. But as their momentum grew, so did the response from Corbach. Through propaganda and fear mongering, it was the very citizens the rebellion was fighting to protect who became Corbach’s greatest weapon.

Once their location was known, it was only a matter of time. Their camp was burned, their men slaughtered or worse captured and made example of. Most of the rebels whose identities remained secret, returned to normal lives within the country, where they would wait for the spark of rebellion to return. Unfortunately for some, their methods were a bit too ostentatious as well as their appearances to hide in plain sight. Plus many of them had no homes to return to. And so, with the threat of imprisonment or worse at their heels, the rebellion was squashed and scores became refugees fleeing to the south.

The greatest and wisest among them rose to leadership positions within the caravan. The burden being shared by three men. Cronin the Barbarian, a great warrior from the rebellion stood as a figurehead. His judgment and level headedness had seen the rebellion through hard times. It was he who promised to find those who followed a new home for which to settle. Helkias the Blackraven, was nothing short of a legend within the rebellion. He used his wits to keep the group well supplied and well armed, and trained those who were willing, in the ways of battle. Matthew had lost more than any man or woman in the caravan. His origins were known only to Helkias and Cronin. Matthew elected to keeping people fed and healthy. More than anything, he lifted the spirits of the refugees.

The road through the lands to the south was fraught with peril. It seemed each new land they visited was plagued by undead or worse. As many of the refugees began to take up the sword and join the front lines of these conflicts, Cronin began to see potential where burden once stood. And so Cronin the Barbarian, with Helkias Blackraven as his second, formed, “The Broken Spears Free Company.” The Company fought alongside the heroes of the realms in many battles and finally found promise when Cronin met with Hygar and Kindrianna Athame and found that they could assist one another for the mutual gain of both their peoples.

 

It was at this junction, that Hygar and Cronin forged the bond that would change the fates of both of their peoples.

 

Voraniss, although a relatively young nation, had seen hardship in recent days when the Shadowlands rose up from the ocean. The small city of Kenkilit had been destroyed by this process, and consumed by mountains and spikes of land. What was left of it was certainly natural, defensible territory, but Hygar’s attention was focused on other issues. The population of his lands was growing quickly, and with trouble brewing in the neighboring country of New Verai; not to mention the threat of the Night Pack, the Archdruid had his hands full.

At its heart, Voraniss was a place with great affinity for magic, ritual, and respect for the natural order. These values allowed the forest’s denizens to live in harmony with the wilderness around them, but also gave them compassion for those creatures and beings without a home. This is what Hygar and Kindrianna saw in the Broken Spears when their Free Company of refugees first arrived.
After much deliberation and discussion, Hygar offered The Spears what remained of the Keep and surrounding territory of Kenkilit. This mountain refuge was severely damaged, and in desperate need of repair and occupation, less it becomes a staging ground for some invading force. The Spears, in turn, offered protection to Voraniss and now act as its first line of defense in the event of war from their neighbors from the east.

Autonomy was freely given to the Spears, as long as they followed the laws of the land. However, seeing the opportunity to unify the two groups, Hygar also included a clause in the treaty which would deepen their relations. Should half or more of the Broken Spears decide to settle in Voraniss and pledge themselves to Hygar, then Cronin would rise to the position of “Druid of the Circle”, which is the ruling council beneath Hygar, Kindrianna and Gavin. This would allow Cronin to look out for his people and continue on as their Commander. No one could have predicted that the groups would get along as well as they did, for not a day had passed before Cronin was granted the title, though ceremonies and rites still remained.

And so it stands. The Broken Spears stand vigil in the east. Offering protection to the people of Voraniss while restoring Kenkilit to its former glory. Many adventures still await the great nation of Voraniss as well as many perils, but they will be met with the full fury of the Broken Spears and the Druidic Circle of Voraniss!

 

Creatures of Voraniss: The Kul’Matha

Apart from the poachers and trespassers that occasionally venture into Voraniss, you won’t find a more despised creature than the Kul’Matha. Standing on average around five to six feet tall, their bodies are covered in green, brown, and black scales that look slimy to the touch; the perfect colors to help them blend in with their surroundings. Best described as lizards that walk around on two legs, they have claimed ownership of the Voraniss swamps for generations and don’t take kindly to anyone asserting otherwise. Some people speculate that they are the cause of rumors stating that Voraniss has alligators in its southern freshwater. This is not in fact true, for the climate of the temperate forest would not support such things.

 
Upon first glance one will immediately notice not just the claws and razor sharp teeth, but the long tails of these creatures. These tails are prehensile, meaning they have the ability to grasp or hold objects. Additionally, the tails help the Kul’Matha with balance, swimming, and even their ability to find and eat food that lives up in the trees.

 
One of the reasons that the Kul’Matha have lasted as long as they have, despite being surrounded by enemies, is the fact that they are venomous. One bite or scratch from a Kul’Matha can kill if the wound is not tended to; and the death is not a pleasant one. Reports suggest that discomfort begins with redness and swelling around the area of impact. This can quickly lead to tingling, burning, stinging, or other rather abnormal feelings upon the skin. Things will then escalate into nausea, dizziness, breathing difficulties, confusion…then finally either paralysis, coma, or death depending on how fortunate the individual is. The strangest part of all of this is that each victim will begin leaking green fluid from the eyes, nose and ears, usually right before the final stage of the venom’s journey. When a Shaman or Healer see this in Voraniss, they know they don’t have a lot of time left to save the wounded.

 
To make matters worse, it isn’t just the venom that makes the Kul’Matha feared. They are also harbingers of diseases that effect the rest of the populace. Besides the mites and threat of rabies, the Kul’Matha have a wide variety of bacteria that live on their body that can cause outbreaks. Warriors getting into confrontations with the Kul’Matha, if they were lucky enough to survive the venom, soon learned that cleaning up after a fight was just as important as the battle itself.

 
Being semi-aquatic creatures, the diet of the Kul’Matha consists of a lot of fish, snakes, and frogs; anything that they can catch in the murky swamp waters that they call home. Particularly aggressive Kul’Matha have been known to climb trees to chase after birds and fat squirrels that they think might make a good meal. It is worth noting that these creatures are not opposed to eating other humanoids, but they won’t go out of their way to hunt them except during the summer solstice. More often than not they like to be left to their own devices and are ultimately opportunistic hunters that will take advantage of anything or anyone that enters their territory without permission. They won’t bother the Lycan population if the Lycans don’t bother them.

 
That being said, if a Lycan or other humanoid does happen to enter the territory of the Kul’Matha, they’ll need the help of whatever benevolent spirits they believe in. The Kul’Matha do not fight fair; hunting in small raiding parties while using their stealth to its fullest advantage. They can see perfectly fine in darkness and will never fight you directly if they can help it. Instead they will rely upon surprise attacks and ambushes to minimize their losses. They are clever hunters who have adapted to a savage environment and don’t concern themselves with civilized concepts of honor and decency. To them, survival is the most important part of any violent exchange whether hunting food, or hunting an enemy. They have been found to be more active during the daylight hours because of their reptilian biology. The darkness seems to leave them slow and sluggish.

 
This biology is one of the reasons locals believe the Kul’Matha are so active during the time of the summer solstice. Celebrating the sun during its highest altitude of the year, the creatures become emboldened and construct a variety of ostentatious floats and river barges. They use these creations to cross over the rivers from the swamp and into Lycan territory where they teach their young brood to raid; “blooding” them as it were, and teaching them to become full-fledged warriors. This practice is just another reason why such hostile tensions exist between the two species.

 
There is more to them than their brutality, however. The Kul’Matha are also highly intelligent and have developed a language of their own, both verbal and written. They should be praised for their contributions to herbal medicine as well, for their own Priests somehow manage to take swamp plants and turn them into very sophisticated medicines that are far beyond anything any other species in Voraniss has been able to accomplish thus far. It is also said that the Kul’Matha are experts in reed weaving, making many baskets and primitive pieces of furniture using the techniques passed down through their culture.

 
Their villages primarily consist of clusters of small huts on stilts that you can find scattered throughout the swampland region. None of the villages are enormous and individual populations never seem to exceed beyond the low hundreds. While they can see in the dark, the Kul’Matha seem to love fire and will announce the presence of their homes with an abundance of torchlight almost like they are warning you “We’re over here. Stay away.”

 
Despite their love of stealth and keeping quiet while on the prowl, the Kul’Matha have a fondness for ceremonial dress and will adorn themselves with bright plumage and necklaces of clinking teeth and bones when gathered together in their own villages. Outsiders speculate that these collections of trinkets and feathers are a Kul’Matha’s way of attracting a mate, or proving that one can provide for another. The more trophies a Kul’Matha has, the more powerful and respected they seem to be. Unlike many species, size doesn’t seem to play a role in how they choose their leadership, leading many to think that the Kul’Matha place much value in action over words or ideas and assumptions of weakness.

 
This concept seems to be true in terms of gender as well, for the females of the Kul’Matha do fight alongside the males from what most have reported. What is peculiar, however, is that the females seem to be highly valued to the males. Warriors have said that after slaying a female Kul’Matha in battle, the remaining males have beserked and raged all at once. Researchers hypothesize that this may be evidence that the Kul’Matha are matriarchal in nature. The only visible difference between the two genders as far as we can tell, is that the females seem to possess extra glands upon the cheek bones that house a more potent venom that is capable of disintegrating flesh.

 
The last interesting piece of information we have on the Kul’Matha pertains to their sense of spirituality. Like many of the creatures that make their home within Voraniss, the Kul’Matha have reverence for the natural world and its bounty. Instead of worshipping a variety of totems or spirts though, they focus on one creature: a very large winged serpent they call Kul’Mathanigalurgtha. Supposedly they believe that they were born when this serpent laid her eggs upon the earth and breathed her fire across the world.

 
Love them or hate them, the Kul’Matha have lived within Voraniss for many years and are here to stay. Most of the locals have learned just to leave them alone out of respect and fear for the capable creatures, but every so often tempers will flare and fights will break out. This is just life in Voraniss. The wheel will always keep on turning.

A Day in the Life of a Mischievous Fisher Cat: Books, Naps, and Jumping, Oh My!

By Cat White aka Esther

Sunlight streamed in through a small opening in a room of the ruined keep, a few doors down the wing from Kindrianna’s room. Inside the room was simple, with a small sleeping pallet in the corner, a trunk against the wall, and a small table with a chair on the other end of the room that held assorted rocks and other mysterious finds from the forest. A mountain of furs and wool blankets were piled atop the sleeping pallet with no indication that perhaps there may be someone or something under them. That is until a small wiggling nose slid from under the cave of furs and blankets. The nose moved to the right, then to the left, sniffing about. Suddenly, the nose slipped back under and an arm stretched out lazily in its place.

A mop of black hair poked above the blankets and a small young woman, Esther, sat up looking around the room blearily. She squinted at the sun light as she stood and stretched. Her eyes briefly danced over the black and green scarring on her right arm, but quickly she forgot about it. She ran to her door and darted around the corner, nothing but a brown furry blur.

As she ran down the hall, she noticed a candle lit in Kindrianna’s room. She poked her small under the door and sniffed, but she didn’t actively smell Kindrianna. Up to her tricks, Esther squeezed her furry bottom under the door to see if Kindrianna was in her room. Sometimes if she was lucky, Kindrianna had some jerky or something so she didn’t have to hunt for breakfast. Looking around she didn’t see Kindrianna, or Mouse, anywhere. She walked up to her table and hopped up on the chair and sitting up on her hindquarters peered out the window. She didn’t see anyone, except for a few of the other wolves that she tended to keep away from. It may just be her nature, but she didn’t full trust them either even if they did follow Hygar.

Something to the side caught the little fisher cat’s, as she peered over and saw something shining and twinkling. She dropped down to the chair and peered up at it and realized whatever “it” was, was sitting on a shelf with a few books on it that she heard Kindrianna call a library several times. She wasn’t really sure what exactly a library was. She carefully sat back up and gently rested her paws on the edge of the shelf to stare at a strangely glowing crystal that was really pretty. Esther picked up one of her paws to bat at it, but put too much weight on her other paw and toppled down to the table bringing half the book shelf down and a few books down on her head, creating a mess of the table. Esther sat up on the chair, rubbing her now human head.

Esther looked at the table with realization. “Oh no, Mouse is going to be so angry,” Esther said to herself. She hopped up on the window opening back in her natural fur, as she was continuing to regard the mess she made, her stomach gave a protesting growl. She darted out the window in hopes of finding a nice fat porcupine for breakfast, completely forgetting the catastrophe she left behind.

In a large grassed area around the keep, all looked serene and peaceful, until one’s eye caught what looked like dirt flying out of the ground. It was Esther digging what she deemed a rather perfect hole for napping after having a filling breakfast. She popped out of her in progress hole, though at this point it may as well have been a burrow, and looked around. It was a mine field to a poor unsuspecting soul who unlike the pack, knew not to look before walking. Though the pack still had a hard time with quelling and reigning in Esther’s digging habits having struggled themselves almost breaking an ankle regardless of two legs or four.

After a great nap in her very warm and snuggly hole, Esther crawled out stretching with a tongue curling yawn. Esther walked towards the keeps armory, paws and fur sliding into limbs and skin. She pushed the door open as she arrived and was instantly irked. How many times does she have to tell these mangy wolves to keep her armory orderly? Weapons and armor of all sorts were lying around and haphazardly put away, it was a mess.  As she picked up a piece of armor and inspected it, it was dinged up and dirty and it looked like the rest would match. Sighing and muttering to herself she began her work of cleaning and fixing the armor and weapons, putting them away as she went. As she came out of the armory, she heard Kindrianna yelling. Straining her human ears, she tried to make out what she was saying. “What in the world? My books! Hygar!!! Kodan is at it again!,” shouted Mouse. Esther cringed, uh oh. Esther had completely forgotten about the mayhem she had created and left in Mouse’s room. She hugged the wall and slipped towards Osag’s Den to avoid Kindrianna’s wrath.

“Esther what have I told you about jumping at people without warning?” asked Hygar as he held up a squirming fisher cat by the scruff in his hand, bringing her up to eye level. Esther stopped squirming, legs and tail hanging limply. She looked around at some wolves Hygar was training. She was wandering around looking for pack members, she wanted to play. Then she found Hygar in the middle of training some new straggler wolves and she jumped at him in her excitement. However, Hygar had caught her by the scruff before she could make contact. “That I….,” Esther began looking contrite. “Shouldn’t do it?” She asked bright eyed, hopeful that giving the right answer would forgive her the transgression. Hygar shook his head at Esther’s antics, “Exactly, now maybe you should go work on your reading and writing.” Esther pouted, “I don’t wanna, it’s no fun and it makes my head hurt”

In the end, Esther sat cross legged on the floor of Kindrianna’s room her tongue sticking out to the side in concentration as she drew a new letter she learned today while Kindrianna watched her progress as she worked on a scroll. After working on her reading and writing, Esther lazed around on Osag as he patrolled, played one sided hide and seek with Stewhart, played with Wynn, and ate dinner with the pack. At the end of a nice moon lit run, well more like a ride, with the pack, a very sleepy fisher cat comically slid to her room and into her warm mountain of furs and wool.